Patch Loader
π§© Shared Compatibility System
All TStudio resources rely on a central compatibility system powered by:
tstudio_zmapdataβ Shared map data used by all maps.patch_loader.luaβ Our custom loader that detects installed maps and activates fixes automatically.tstudio_maps_patchesβ A dedicated folder for automatic compatibility patches.
You donβt need to configure anything manually. Once you follow the folder structure, the system will handle detection and activation of patches automatically.
π Recommended Folder Structure
Make sure your resource structure looks like this:
resources/
βββ [tstudio_maps]/
β βββ tstudio_map1
β βββ tstudio_map2
β βββ ...
βββ [tstudio_maps_patches]/
βββ tstudio_zpatch_map1_map2
βββ ...βοΈ server.cfg Setup
To ensure correct loading order, your server.cfg should include:
Do not manually start the tstudio_maps_patches folder β it is handled by the system.
π How It Works
Detects which maps are active
Sorts and prioritizes necessary patches
Starts only the relevant fixes to avoid overlap or performance impact
This means you can freely combine TStudio maps without worrying about compatibility or patch conflicts.
π§ͺ Before You Go Live
We recommend:
Always testing new map combinations on a development server
Keeping
tstudio_zmapdataupdatedNever renaming patch or map resources
Last updated 6 months ago